Uses of Class
com.jeffpalm.eggtris.Board

Packages that use Board
com.jeffpalm.eggtris   
 

Uses of Board in com.jeffpalm.eggtris
 

Fields in com.jeffpalm.eggtris declared as Board
protected  Board EggtrisFrame.board
          The playing Board.
protected  Board EggtrisFrame.nextBrickBoard
          The Canvas with the next Brick in it.
 

Methods in com.jeffpalm.eggtris with parameters of type Board
 void MyShape.givesItsBricksTo(Board board)
          VERY IMPORTANT
 void Brick.lock(Board board)
          Locks this brick (says it cannot move anymore) and puts this on the Board passed in.
 boolean MyShape.moveDown(Board board)
          COME BACK HERE TO CHANGE THE RATE OF DROP Move down one space on the board.
 boolean MyShape.moveLeft(Board board)
          Move left one space on the board.
 boolean MyShape.moveRight(Board board)
          Move right one space on the board, if it can.
 boolean MyShape.moveUp(Board board)
          Move up one space on the board.
 boolean Square.rotate(Board board)
          Does not implement this method.
 boolean RightWiggle.rotate(Board board)
          Over-rides Shape's rotate.
 boolean RightL.rotate(Board board)
          Over-rides Shape's rotate.
abstract  boolean MyShape.rotate(Board board)
          Over-ride this method to give your Shape the ability to rotate.
 boolean LongThing.rotate(Board board)
          Over-rides Shape's rotate.
 boolean LeftWiggle.rotate(Board board)
          Over-rides Shape's rotate.
 boolean LeftL.rotate(Board board)
          Over-rides Shape's rotate.
 boolean Cross.rotate(Board board)
          Over-rides Shape's rotate.